- Divinity Original Sin 2 Definitive Vendor Refresh Mod 4
- Divinity Original Sin 2 Vs Definitive Edition
22 Options Game Version: v3.0-v3.6.49+ Last Updated: 2019.10.03. Num 1 – Infinite Health Num 2 – Infinite Armor Num 3 – Infinite Action Points. Divinity: Original Sin 2 includes a brilliant GM mode, and it's great for storytellers who want a tabletop RPG experience sans the tabletop. It's plenty powerful, and pretty easy to use. Addon-Mod for Divinity Original Sin 2. Contribute to wuergrob/DOS2ModMusketeer development by creating an account on GitHub.
- Divinity: Original Sin 2 is an exceptional RPG, but that doesn’t mean mods can’t make it even better. With its robust editing tools and intuitive Game Master mode, expect to see lots of tweaks.
- Party Size Evolved for Divinity: Original Sin 2 - Definitive Edition. Party Size Evolved is a quality-of-life mod that increases the default party size limit to 6, with the option to configure it higher or lower, all the way to 10, or back down to 4.
I feel like there is a problem with equipment right now : you buy yourself a piece of gear with awesome bonuses, it costs you maybe 2000 gold, you are super happy when you put it on, and then ... 2 levels later (which is relatively fast), every pieces you find, even the crapiest ones, have a better level and much better physical & magical armour than the one you have.
Your armor's bonuses are still as nice as before, but its phys/magic armour make it quite obsolete.
Wouldn't it be great if we could, using anvil (+ maybe some other ingredients), upgrade the level of a piece of equipment to match the player's, improving its physical & magical armour.
Or maybe 'player's level minus one' or something, so that gear of merchants still have better armour, and player is still encouraged to look at their stuff.
Your armor's bonuses are still as nice as before, but its phys/magic armour make it quite obsolete.
Wouldn't it be great if we could, using anvil (+ maybe some other ingredients), upgrade the level of a piece of equipment to match the player's, improving its physical & magical armour.
Or maybe 'player's level minus one' or something, so that gear of merchants still have better armour, and player is still encouraged to look at their stuff.